Agent Fleets, end to end.

5 modules · 16 lessons · 5 project labs · ~7h of reading. Every entry lists what you end up holding, so you can audit the whole path before paying for any of it.

Take this course first

  • Harness Engineering. Fleets multiply whatever one run does. This course assumes a single agent already works reliably inside a harness: rules it reads, gates it cannot skip, and a handoff that survives a restart.

MOD 01Frame the fleet

Before you add a second agent, decide what you are actually scaling. Four axes, a test for which work is fleet-shaped, and a cost model that settles the argument.

MOD 02Contain the blast radius

Worktrees are not isolation. Pick the tier that actually contains the agent, wire the permission policy to match it, and keep the credentials out of reach.

MOD 03Move it off the laptop

Put the fleet somewhere that survives a closed lid, choose the venue on measurements rather than fashion, and make the fleet tell you which agent needs you.

MOD 04Land the work

Generation was never the bottleneck. Measure what you can accept, build gates that survive being run many times at once, and reconcile the branches in a deliberate order.

MOD 05Operate the fleet

Unattended agents need what unattended systems have always needed: a record, a pager, a runbook, and a way back.